package  
{
	import org.flixel.FlxSprite;
	/**
	 * ...
	 * @author Billy Kaifer
	 */
	public class Entity extends FlxSprite
	{
		private var _parent:*;
		
		public function Entity(_x:Number, _y:Number, parent:*):void {
			super(_x, _y);
			_parent = parent;
		}
	}

}